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v4 Roll out Plan

Home Forums v4 Alpha Test v4 Roll out Plan

This topic contains 25 replies, has 6 voices, and was last updated by  skocko 2 months ago.

  • Author
    Posts
  • #348

    mcmick
    Keymaster

    For planing purposes, here is my goals for the v4 rollout timeline.

    June:
    ​I will build out the store, clipboard, stats panel, tools and the rest. The sandbox will update with new features for testing as they are built.

    End of June:
    ​v4.0b . The initial release will certainly still have bugs, but the core will be stable enough for the building of sites during the summer as I continue to debug the site.

    End of July:
    ​Stable release ready for players.

  • #386

    matthewm1970
    Participant

    Mostly adding myself in order to get alerts. I am not a coder but I play one in school and I’m pretty good at breaking stuff and digging into it to figure out why, even though I can’t usually fix it myself.  🙂

  • #413

    garlicsuter
    Participant

    The version 4.0b will be stable enough to warrant making my actual courses in, is that correct? I’d hate to lose that work!

  • #416

    mcmick
    Keymaster

    The beta will be stable enough to build your course.  It should be ready in the next couple days.

  • #434

    mrchase
    Participant

    I’m setting up my course now.  Students will be using v4.0 on July 23rd 🙂

  • #452

    garlicsuter
    Participant

    Update: Nevermind, found the plugin download and intro video.

    Will all v4 Game On sites need to be created here on gameful.me? I’d like to have the plugin I could download and install into my own website if possible, but I don’t see it for download. Thanks!

    • This reply was modified 4 months, 3 weeks ago by  garlicsuter.
  • #454

    skocko
    Keymaster

    Hey, Mark, I’m using the plugin, too. Not fully functional, yet, but solid to build with. Have fun!

  • #455

    skocko
    Keymaster

    Jonathan, you start school way too early! 🙂

  • #478

    adamcoulson
    Participant

    When I upgrade to V4 for V3 will I lose content AND functionality with the existing quests? I did a test and it seems like I lose everything?

  • #479

    mcmick
    Keymaster

    Welcome to the forum Adam.  The post content (both quests and store items) does not move automatically on update.  Just the titles show.  There is an update tool in the dashboard.  Look for it in the Game On section just under the Users.  It will move most all of the content from the posts over.

  • #481

    adamcoulson
    Participant

    Are the links in wordpress for the new version notes suppose to be active for access to videos? I’m trying my best to become familiar and I thought I remember seeing a video earlier in the summer that would have helped? My focus right now is on how to use and organize the mapping features according to the quests I formerly had in chains.

    • This reply was modified 4 months, 1 week ago by  adamcoulson.
  • #483

    adamcoulson
    Participant

    Never mind I found all your videos on the Game On youtube page.

    • This reply was modified 4 months, 1 week ago by  adamcoulson.
  • #486

    mcmick
    Keymaster

    I’m glad you found them.  I have been slow to get back to people.  For two days I’ve felt like I was minutes away from a new release, only to find more glaring bugs.  But . . . it’s up as of about 10 minutes ago.

    https://github.com/mcmick/game-on-v4/releases/tag/v4.07b

    Here’s the link to the videos for those who might need it.  I just posted a few more including one for student blogging in Game On!

    https://www.youtube.com/channel/UC1G3josozpubdzaINcFjk0g

  • #491

    mcmick
    Keymaster

    New Release is available.

    https://github.com/mcmick/game-on-v4/releases/tag/v4.07.13b

    Change Log:

    • Fixed sections on scheduled access for store and quests.
    • Lots of blog fixes–media button, css, create posts independently of tasks, edit button on blog.
  • #497

    mcmick
    Keymaster

    New Release is available.

    https://github.com/mcmick/game-on-v4/releases/tag/v4.07.14b

    Change Log:

    • Clipboard fixed
  • #503

    adamcoulson
    Participant

    Just confirming that I’m not missing something: Is there a way to apply default or preset values to stages of quests or do you have to apply each value to each stage manually?

  • #505

    skocko
    Keymaster

    Adam, right now it’s manually unless you use the Clone button. I have boilerplate quests with pre-assigned values that I clone, edit, and publish. Saves a lot of time!

  • #509

    adamcoulson
    Participant

    Bummer. Wish I would have transferred over those values when I used the update quests tool. Oh well at least I don’t have to remake all those quest and the old ones have no value if students find them.

  • #519

    mcmick
    Keymaster

    New release:

    https://github.com/mcmick/game-on-v4/releases

    Lots of bug fixes.  I’m using with students now–the real testing has begun.

  • #521

    adamcoulson
    Participant

    I know that you can easily add stages to a quest but am I missing the ability to remove stages from a quest? Some quests I would like to have only three stages while another time I simply accidentally added a stage and couldn’t figure out how to remove that extra stage.

  • #522

    adamcoulson
    Participant

    I also can’t seem to find where students can see that a message was sent to them. This would be important for them to know they received a bonus or penalty is awarded without directly telling the student to look in their History?

  • #559

    mcmick
    Keymaster

    New release:

    https://github.com/mcmick/game-on-v4/releases

    Bug fixes:

    • Bonus Loot applies decimals on drop rate
    • Shortcodes in outro works
    • Stats panel now is rounding health
    • Upload file now works in Firefox
    • Stats links have don’t allow double clicks/opens
    • Links now show in the Activity column on the Quests tab on Stats
    • Cursor pointer for buttons on tasks, Upload button centered in check for understanding box

    Improvements:

    • Remove Blog Link from blog header
    • Blog images are now lightboxed
    • Blog Posts on Stats open in lightbox
    • Blog posts show inline in quest
    • Multiple tasks can be reset at once
    • Reset single task button works beyond the first 10.
    • Reset tasks now show status as reset, not -1
    • Loot validation on front end entry–decimals limited to appropriate values
    • Editing map/map section info no longer moves it to the first position in order.
    • Shortcode Menu names/text
  • #631

    mcmick
    Keymaster

    New release:

    https://github.com/mcmick/game-on-v4/releases

    This update is all about speed. Object caching, database caching, and transients are all used to reduce the number of server queries up to 90% in some cases. This will greatly reduce the server resources needed to run the plugin.

    There are many other bug fixes including multiple choice works now, lots of updates to the blog and more.

  • #633

    garlicsuter
    Participant

    Can you clarify the updating procedure from 4.x to 4.y?

    Here’s what I did:

    • Deactivate the Game On plugin v 4.x
    • Upload & Install v 4.y
    • Stare at two side-by-side installations of Game On plugins, wondering if I screwed up. 🙂
    • Check quests, they seem ok.

    Do I just delete the v 4.x version safely then?

  • #635

    skocko
    Keymaster

    Yes. 4.y is the bomb! (4.y rocks!)

  • #636

    skocko
    Keymaster

    Just to be clear, delete 4.x and activate 4.2.

    Mick has done some amazing work. Game On just keeps evolving.

    —–

    P.S. Something new is in the oven. It’s going to take some time to bake, but it will be worth the wait.

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